Building Escape

 

Building Escape


Welcome to the intriguing world of "Building Escape"! As the player, you find yourself entrapped within a locked room, where your wit and cunning are your only means of escape. The challenge lies in solving intricate puzzles to unlock the doors and secure your freedom. This game provides an exciting opportunity to delve into the realm of escapology, offering you the chance to exercise your problem-solving skills and become the great escape artist you've always envisioned. Developed using the advanced capabilities of the Unreal Engine, the game offers a visually stunning and interactive environment to navigate. This unique gaming experience is not just about escaping a room - it's about proving to yourself, and the world, that you possess the strategic thinking and resourcefulness of the ultimate escape artist. Embrace the challenge and embark on this extraordinary journey to freedom with "Building Escape".


Responsibilities and Contributions:

  • Player Spawning: I developed the player spawning mechanism, ensuring the smooth introduction of the player character into the game environment.

  • Integration of Physics and Colliders: I effectively utilized physics and trigger colliders to create dynamic interactions between objects within the game environment, thereby adding depth and realism to the gameplay.

  • Environment Design: I crafted a versatile environment that encourages players to engage with their surroundings as a means of progressing through the game, enhancing the immersive quality of the gameplay.

  • Scripting: I wrote and implemented numerous scripts to synchronize the functionality of objects and player actions, thereby ensuring a cohesive and engaging gaming experience.

  • Grabber Script: I developed a specialized 'grabber' script, allowing the player to interact with in-game items by grabbing and moving them, further increasing the interactive nature of the game.

​Project Overview:

  • Development Platform: This project was developed utilizing Unreal Engine, a highly powerful and versatile platform known for its capability to facilitate the creation of visually stunning and interactive experiences.

  • Programming Language: C++ was employed as the primary language for scripting and development. Known for its efficiency and flexibility, C++ allows for the implementation of complex game mechanics and detailed player-environment interactions.

  • Project Type: As a personal project, this initiative showcases a wide array of skills and comprehensive knowledge, reflecting a singular vision and individual creativity brought to life through rigorous development.

  • Deployment Platform: Designed for deployment on web platforms, this project emphasizes accessibility and a broad scope of distribution, allowing users to engage with the game conveniently through their web browsers.

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